
Delve Too Deep
A downloadable game for Windows
Delve Too Deep is a tactical dungeon crawler with deep, crunchy card mechanics. Choose from a couple of unlikely adventurers, grab your deck of cards and face down undead hordes and scheming cultists as you push ever deeper into the dungeon below the necromancer's crypt.
The game mixes up the cardplay and deckbuilding from Arkham Horror: The Card Game and the hex-based dungeon-crawling from Gloomhaven, to create a deep and tactical deckbuilder. The focus is on enemy and resource management, with each turn being a puzzle of how best to tackle the current threat with a mix of ranged and melee combat.
There's 3 main types of cards in your deck:
- Actions: Played for immediate effects
- Assets: Played into equipment slots, and can then provide repeatable actions, or passive buffs
- Boosts: Cannot be played, but are instead used to increase your chances of passing skill tests and boost your attacks
Speaking of skill tests - most of your attacks will require a test to succeed, but instead of bine blind luck, you can commit other cards from your hand to boost your skill value and increase your chances of success. Deciding how much to commit to each test will be vital to defeating the dungeons!
Any card with matching symbol(s) on the side can be committed, so it's also a good way to use excess cards in hand or cards you can't afford
This prototype build has 2 characters and 2 levels, which is about 90 minutes of gameplay overall. While it's still lacking some features/tutorialisation, the core mechanics are here and we think the current gameplay is fun enough to start getting feedback on, which is why we're uploading to itch. So please, let us know what you think!
We really want to continue developing this out to a full game, with hundreds of cards, multiple characters and procedurally-generated dungeons, exploring a variety of horror themes.
If you like what you see here, here's how you can help improve the chances of us reaching that goal:
- Download the demo and leave a comment - we'd love to know what you think!
- Share this with your friends
- Follow Rich on Bluesky or Mastodon, where he'll be sharing development updates
- Sign up for the Folded Fox Newsletter (we promise not to spam you)
Developed by Richard Meredith
Additional programming by Jo Colomban
All audio-visual assets are placeholder, with 3D assets from Kay Lousberg and icons from game-icons.net (full credits in-game). Audio assets by Martin Kvale, originally created for Bad North
Updated | 2 days ago |
Published | 7 days ago |
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | FoldedFox |
Genre | Strategy, Card Game |
Made with | Unreal Engine |
Tags | Deck Building, Dungeon Crawler, Horror, Tactical |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Bluesky, Bluesky, Mastodon, Homepage |
Download
Click download now to get access to the following files:
Development log
- Patch 0.1.2 [Bugfixes]3 days ago
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